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Roadmap #1: The Foundation of Trust

Danny de Haas · August 13, 2026

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Welcome to the first Development Roadmap for the Digital Endurance Championship. Over this series I will show you what I am building, why I am building it, and what you can expect when Season 1 goes green.

Welcome to the first Development Roadmap for the Digital Endurance Championship. Over this series I will show you what I am building, why I am building it, and what you can expect when Season 1 goes green.

I want to start with the uncomfortable part, because everything else in this series grows out of it.

The Championship That Stopped Being Fun

Before the DEC, I founded and ran the Global Endurance Series on rFactor 2. It was a large project, it worked, and I am still proud of most of it. It also taught me a few things I would rather have learned some other way.

The first was workload. I had staff, and they helped, but the final responsibility never really moved off my desk. Every unanswered question, every disputed decision, every sign-up that arrived in the wrong format eventually became mine. That is not sustainable, and eventually it stops being a hobby and starts being a second job you never applied for.

The second was harder. The environment turned. Not because sim racers are bad people, because the overwhelming majority were excellent, but because a small number of teams built reputations and egos larger than the competition itself, and the organisation kept extending them a trust they had stopped earning. When that happens, everybody else pays for it. Decisions start looking inconsistent. Arguments never quite end. And a quiet feeling settles over the grid that the rules bend a little for certain names. That feeling is poison, and once it is in a competition you cannot get it out again.

So I stopped. And now, after a couple of years, I started again from nothing.

What This Means For You

The DEC is a fresh grid, deliberately. New teams, new drivers, and a culture I intend to defend properly this time.

So let me make you a promise, in public, before a single entry has been accepted: no team will ever be bigger than this organisation. It will not matter whether you are a famous name with a decade of trophies or four friends who formed a team last Tuesday. Same standards, same rules, same consequences. If anyone is toxic towards other competitors or towards my officials, they will be removed, and the size of their following will not enter into it.

That promise is not aimed at the people it threatens. It is aimed at you: the driver who just wants a fair race, a straight answer, and a race weekend that does not turn into a Discord argument. You are the majority. I would rather lose a big name than lose you.

Trust Is The Whole Product

Any decent sim can give you good racing. What a sim cannot give you is confidence that the competition around that racing is run honestly. That is the thing worth building, and it cannot be announced. It has to be earned, race after race, through decisions people can actually check.

So the DEC stands on four principles, and it is worth being precise about what each one buys you.

  • Sporting Integrity: you are judged by exactly the same standards as everyone else on the grid. Reputation, popularity and money never influence a sporting decision.
  • Transparency: you will always be able to see how and why a decision was made, even on the days you disagree with it.
  • Consistency: the same incident gets the same answer in round one and round six, from any steward on duty.
  • Sustainability: this organisation will not run on the personal sacrifice of a handful of volunteers, because organisations that do eventually collapse or turn bitter. Usually both.

Those four words are not decoration. They are the reason for almost every design decision I have made, and you will see them turn up again in every article in this series.

Where The Software Comes In

Here is the connection that ties this whole project together. Consistency and transparency are not really matters of good intentions. Every organiser intends to be fair. They fail anyway, because at two in the morning in the eighteenth hour of a race, with a spreadsheet open and four incidents pending, human beings get tired and start improvising.

So I am building systems that make the fair thing also the easy thing. Repetitive administration gets automated, so the humans doing this are never buried under it and never have to cut a corner to get through the night.

For you, that means a race weekend where you know exactly what to expect: entries handled the same way every time, decisions reached the same way every time, and officials who still have the energy to think properly about your incident because they have not spent six hours copying numbers between documents.

In the next Roadmap I will show you what that looks like in practice, starting with the rulebook and the way stewarding decisions actually get made. That is where this promise either becomes real or falls apart.